Arctic Glacier Ice PBR Material:

This is a arctic glacier ice PBR texture. If you want to render it like in the screenshots you see here, you need to enable subsurface scattering in your shader. I just use the albedo map as the input.

Image of the texture

Image of the texture

This textureset includes an Albedo- (Base Color), Roughness-, Metallic-, Height-, Ambient Occlusion- and Normalmap and is a fully working PBR Material.

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