Arctic Glacier Ice PBR Material:
This is a arctic glacier ice PBR texture. If you want to render it like in the screenshots you see here, you need to enable subsurface scattering in your shader. I just use the albedo map as the input.
![Image of the texture](media/arctic-glacier-render-sphere-s.png)
![Image of the texture](media/arctic-glacier-render-plane-s.png)
This textureset includes an Albedo- (Base Color), Roughness-, Metallic-, Height-, Ambient Occlusion- and Normalmap and is a fully working PBR Material.