Full-process tutorials: modeling, texture making and texturing a medieval well
In the third part of my full-process series Youtube Tutorial we will finish making our first PBR material in Substance Designer. This will be a worn wood planks material for the covering of the well. As always for this series, this will be a timelapsed video, but you can manually adjust the playback speed in the video settings, so that you can follow the tutorial better.
In the next part, we will be making a PBR wooden rooftiles material in Substance Designer for the roof of the well.
Here is the second part of the series: Finishing the medieval well:
YouTube link: Worn wood planks material in Substance Designer - Tutorial. Timelapsed - Full-process series part 3
Hope you liked it, part 3 will follow soon!
As always, you can download a 1k resolution version of this PBR worn woodplanks material here.