Full-process tutorials: modeling, texture making and texturing a medieval well
I am making a tutorial series about the full process of modeling and texturing a 3D Model for games, films, or just for still renders. The whole workflow will be covered - from start to finish.
We will start with modeling a Medieval Well in Blender, then make us some materials in Substance Designer, texture the Model in Substance Painter and finally apply the materials in Blender and render it with Cycles.
The whole series will be timelapsed, as the duration of each video would be far too long. The full series will be available for free on YouTube.
Here is the first part of the series: Modeling the medieval well:
YouTube link: Modeling a Medieval Well in Blender - Tutorial part 1/2. Timelapsed - Full-process series part 1
Hope you liked it, part 2 will follow soon!